That being said you can see which hero the tokens are for before the battle and reroll if you want them for a different hero, this however comes with a cost of 100 coins. The hero you earn them for is partially random because you don't always get them and they are not always for the hero you are currently using.
#Animation throwdown the quest for cards defense cards upgrade
Every hero starts at level 1 and gains strength based upon tokens you earn for that hero to upgrade them to a maximum of level 10. Secondly the Heros actually do upgrade in strength from doing arena. Each hero has different amounts of hp, but it isn't the only thing you look for when choosing a hero, each has different abilities with some Heros having show specific abilities meaning using cards from the show they're from is vital to that Heros success where as other Heros don't require specific cards to work well. This is completely and absolutely wrong, first and foremost there is little difference between any of the Heros in terms of strength. I want to mention that I have spent no money on this app and yet have found getting good cards easy to come by due to actually learning about how the game works and not just playing for 5 minutes and making a decision on the game.įirst I'm going to address the biggest misunderstanding that the author writes about which is how your hero won't become stronger no matter how much xp in arena you get and to have a stronger hero you have to "unlock" the stronger ones. So this article is actually garbage, the person who wrote this probably has very little played time on the game and doesn't understand it at all. This system also makes you not want to recycle common cards, because you need doubles to fuse, but you don't get a lot of doubles in the first place.
![animation throwdown the quest for cards defense cards animation throwdown the quest for cards defense cards](https://i.ytimg.com/vi/5Ncezubb_-k/maxresdefault.jpg)
![animation throwdown the quest for cards defense cards animation throwdown the quest for cards defense cards](https://animationthrowdown.zendesk.com/hc/article_attachments/115000499731/LeaderDefense_Louise.png)
This is one of the most frustrating aspects of the game, and the only way to avoid it is spend real world money. Not being able to upgrade your cards makes your deck too weak, which means you cant' advance in the game. This not only gets confusing, but it takes forever since the most affordable way to purchase cards is buying them one at a time for 1,000 coins. For example, you need to unlock two Professor Farnsworth cards, then upgrade them both to level 3 before you can upgrade them past level 4. The main problem with the recycling system is that you need to fuse similar cards once you upgrade them 3 times. You need energy to upgrade your cards, but you can only earn energy by recycling cards, getting it randomly in a card pack or by completing quests. The whole system is confusing, pointless and honestly quite boring.įix the upgrading system - Upgrading your cards is also confusing and difficult. In the beginning Arena mode is too simple, but as you advance and unlock new characters your opponents get increasingly harder. You just play their cards controlled by an AI. Add a real PvP mode - There is a single player mode and an Arena mode in Animation Throwdown, but you don't really play other players. Whoever has the best cards, or best draw is almost always going to win. You just replace older cards with better cards as you advance in the game. This is not the case in Animation Throwdown, and it makes deck building boring. In other CCGs there are spells and different enhancements that can change the outcome of a battle.
![animation throwdown the quest for cards defense cards animation throwdown the quest for cards defense cards](https://cdn.nichesites.pikoya.com/wwgdb_com/images/games/10224/gallery/30408.jpg)
This is because there are no real ability cards, only cards that can enhance your character cards once per battle. You can basically tell if you're going to win or lose by the third card played, and there is never anything in your deck to save you if you're losing. The major problem with card battles is that there is really no way to change the outcome. All the cards are basically the same with a few slight variations on attack, defense and abilities. Players want to hear Roger insult Stewie, not read it.Īdd more cards with different abilities - There is no deck building or gameplay strategy in Animation Throwdown. Instead of licensing sound bites from the different shows, the characters just say their taglines in text. Instead of highlighting a new app for our App of the Week, we are going to look at 5 ways Kongregate can save Animation Throwdown before mobile gamers lose interest and move onto a new CCG.Īdd sound clips - This is a main complaint in the Customer Reviews section of the App Store and gaming forums.